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CASE STUDIES

This client reached out to us to get a few renderings done for their Bunk Bedroom redesign project. Since then, we’ve been on long journey where we would become an integral part of the design team, providing them with renderings at the design stage, and for their client presentations.

What we delivered

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Developmental renderings for various projects, leading to final presentation images.

challenge

In a white-themed space, the subtleties of materials—the difference between a matte painted wall, a glossy marble floor, a soft linen sofa, and a textured white rug—are crucial. In 3D, a poor material setup can make everything look like a flat, plastic white mass, losing the rich texture and depth that defines a high-end, white interior.

Solutions

  • PBR Workflows: Employ Physically Based Rendering (PBR) workflows for all materials. This ensures textures react correctly to light.

  • Micro-surface Details: Use high-resolution, tileable texture maps (e.g., Albedo, Normal, Roughness, Displacement) to simulate micro-surface variations. For example, a white wall might need a subtle Normal map to show the slight imperfections of plaster or paint texture, and a white marble floor needs a calibrated Roughness map to create realistic, non-uniform reflections.

  • Varying Tones: Introduce subtle variations of white—creamy white for fabric, cool white for metal, or a light gray-white for shadows—to prevent the scene from looking flat.

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final OUTCOME

After making all the required changes, the renderings were ready. We provided two rounds of revisions, and here’s what the final renderings looked like.

The Design Solution

To address the challenges and achieve client's goals, a strategic, zoned design was developed and implemented.

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